Step 4 this section is tottally optional these are just small edits to the buildings and creating mod stuff

Put these in < StrandedII/mods/StrandedII/sys/buildings >

JUST TAKE ALL OF THIS AND COPY IT --OVER-- YOURS

################################ Stranded II Buildings
#1   Tent
#2   Shelter
#3   Fire
#4   Torch
#5   Fence
#6   Storage
#7   Well
#8   Treehouse
#9   Bownet
#10  Stance
#11  Kiwibreeding
#12  Trap
#13  Hut
#194 House
#14  Herbal-garden
#15  Big Storage
#16  Garden

#17  Hammock
#18  Monkey School
#19  Palisade
#20  Gate
#21  Woodstorage
#22  Stonestorage
#23  Defense Tower
#100 Dugout
#101 Sailraft
#192 target

################################ Buildings Group

### Tent
id=1
group=building
objectid=184
req=97
script=start
	unlockbuilding 3;
	unlockbuilding 5;
	unlockbuilding 192;
script=end

### Shelter
id=2
group=building
objectid=165
req=24,20
req=15,30
script=start
	unlockbuilding 3;
	unlockbuilding 5;
	unlockbuilding 192;
script=end

### Treehouse
id=8
group=building
objectid=190
req=7,10
req=24,25
req=26,30
buildspace=at object
atobject=13
atobject=16
atobject=17
script=start
	unlockbuilding 11;
	unlockbuilding 12;
	unlockbuilding 101;
	unlockbuilding 15;
	unlockbuilding 17;
	unlockbuilding 194;
script=end

### Hut
id=13
group=building
objectid=206
req=7,20
req=24,50
req=15,60
req=26,20
script=start
	unlockbuilding 11;
	unlockbuilding 12;
	unlockbuilding 101;
	unlockbuilding 15;
	unlockbuilding 19;
	unlockbuilding 20;
	unlockbuilding 17;
	unlockbuilding 100;
	unlockbuilding 194;
script=end

### House
id=194
group=building
objectid=194
req=23,99
req=85,50
req=96,20
script=start
	unlockbuilding 11;
	unlockbuilding 12;
	unlockbuilding 101;
	unlockbuilding 15;
	unlockbuilding 19;
	unlockbuilding 20;
	unlockbuilding 17;
	unlockbuilding 100;
script=end

### Stance
id=10
group=building
objectid=200
req=7,10
req=24,20
req=26,10

################################ Storages Group

### Storage
id=6
group=storage
objectid=181
req=7,10
req=24,20
req=23,40
req=26,10
script=start
	unlockbuilding 7;
	unlockbuilding 8;
	unlockbuilding 13;
	unlockbuilding 15;
	unlockbuilding 23;
	unlockbuilding 100;
	unlockbuilding 194;
	unlockbuilding 60;
	unlockbuilding 70;
	unlockbuilding 71;
	unlockbuilding 72;
	unlockbuilding 74;
script=end

### Big Storage
id=15
group=storage
objectid=214
req=7,20
req=24,30
req=23,50
req=26,15
script=start
	unlockbuilding 16;
	unlockbuilding 194;
script=end

### Woodstorage
id=21
group=storage
objectid=220
req=24,25
req=15,35
script=start
	unlockbuilding 60;
	unlockbuilding 70;
	unlockbuilding 71;
	unlockbuilding 72;
	unlockbuilding 74;
script=end

### Stonestorage
id=22
group=storage
objectid=222
req=24,25
req=15,35
script=start
	unlockbuilding 60;
	unlockbuilding 70;
	unlockbuilding 71;
	unlockbuilding 72;
	unlockbuilding 74;
script=end

################################ Production Group

### Fire 
id=3
group=production
objectid=172 
req=24,50
req=23,10
script=start
	unlockbuilding 4;
	unlockbuilding 6;
	unlockbuilding 21;
	unlockbuilding 22;
script=end

### Well
id=7
group=production
objectid=189
req=23,60
req=21,200
script=start
	unlockbuilding 11;
	unlockbuilding 16;
script=end

### Bownet
id=9
group=production
objectid=191
req=24,20
req=49,30
buildspace=water

### Trap
id=12
group=production
objectid=205
req=24,20
req=49,25

### Kiwibreeding
id=11
group=production
objectid=201
req=24,50
req=15,80
req=26,10

### Herbal-garden
id=14
group=production
objectid=207
req=7,5
req=24,5
req=21,10
req=15,30

### Butterflygarden
id=16
group=production
objectid=215
req=7,5
req=24,10
req=21,15
req=15,50

### stone
id=60
group=production
objectid=69
req=23,75

### iron rock
id=70
group=production
objectid=70
req=23,75
req=85,10

### gold rock
id=71
group=production
objectid=71
req=23,75
req=4,10

### crystal rock
id=72
group=production
objectid=72
req=23,75
req=3,10

### water hole
id=74
group=production
objectid=74
req=23,75

################################ Misc. Group

### Torch
id=4
group=misc
objectid=166
req=24,10

### Fence
id=5
group=misc
objectid=163
req=24,4

### Defense Tower
id=23
group=misc
objectid=223
req=7,1
req=86,4
req=21,10
req=24,10
req=57,10
script=start
	unlockbuilding 60;
	unlockbuilding 70;
	unlockbuilding 71;
	unlockbuilding 72;
	unlockbuilding 74;
script=end

### Palisade
id=19
group=misc
objectid=218
req=24,10

### Gate
id=20
group=misc
objectid=219
req=24,14

### Hammock
id=17
group=misc
objectid=216
req=7,2
req=49,10
req=96,10

### Monkey School
id=18
group=misc
objectid=217
req=7,3
req=24,20
req=23,20

################################ Vehicles Group

### Dugout
id=100
group=vehicle
unitid=31
req=7,5
buildspace=water
script=start
	unlockbuilding 101;
script=end

### Sailraft
id=101
group=vehicle
unitid=30
req=7,20
req=24,30
req=26,50
req=49,30
req=96,25
buildspace=water

### target
id=192
group=production
objectid=192
req=24

================================================ go to step 5 ===============================================================